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Dispatches:
News from Atlas Games


On the Edge Originals: Greg Houston

Do you love On the Edge, the CCG of surreal conspiracies? Do you dream of owning original artwork? Well, here's an opportunity. Artist Greg Houston (probably best known among OnTE fans for his portrayals of the Glorious Lords) has been trying to pare down the size of his file of original art, and so has On the Edge originals available for sale. Wouldn't your office cubicle be a friendlier place with a framed portrait of Avan Bloodlord looking down on you?

Note: I don't know if that one is actually available for sale. You'd have to ask Greg yourself. Just drop him an e-mail at ghouston@homerelay.net and tell him what you're interested in, or just ask him what's available!





Cause and Cure Ships Next Week

We will be shipping the next Ars Magica release, Cause and Cure, a week from today -- Monday, May 3rd. This week our wholesalers are busy compiling pre-orders and making their purchasing decisions, so it's a good time for you to check in with your favorite game merchant and make sure a copy is going to be set aside for you!

By the way, Cause and Cure is the 23rd and last supplement that will be released in the 4th Edition Ars Magica product line. The next item on the schedule is The Fallen Fane, a free-form LARP (thus not using any edition rules) due for release in July. After that will come 5th Edition this fall -- and at the same time, we'll be debuting support for the line with a reincarnation of the ancient classic, The Broken Covenant of Calebais.





En Route Goes Digital

A long-time favorite of the Penumbra line, En Route, has gone out of print. So without further ado, it's now available as a PDF download from RPGNow for the modest price of $8.95.

Remember that while we're sold out in the Atlas warehouse, there are still copies out there in distribution -- on wholesalers' and retailers' shelves, and (last I checked) even some at Warehouse23 -- so if you've been thinking about buying a print copy, you still have a chance. Just don't delay ... when people sell out, they won't be getting more from us.





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More official announcements...

Dungeoneer:
Haunted Woods of Malthorin


The betrothed of an elven prince was brutally slain on the day of their wedding. The mad bridegroom now uses his powerful magic to turn his forest realm into a horrific haunted nightmare. Do you have the courage to bring peace to these cursed woods?

Haunted Woods of Malthorin is a two-player Dungeoneer card game. Your character explores a wilderness that you build with map cards, while fighting monsters, completing quests, and leveling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Haunted Woods of Malthorin features 55 new Dungeoneer cards, including wilderness terrain maps, special weather cards, and three new heroes for your Dungeoneer game: Elf Archer, Human Druid, and Centaur Ranger.

Single Deck: Stock No. AG1243, MSRP $9.95 (US), ISBN 1-58978-061-2
Designed and Illustrated by Thomas Denmark
Shipping to Distributors in July 2004

Dungeoneer:
Den of the Wererats


A master wererat and his transformed minions hold the city in fear. Vermin and shapeshifters, thieves and cutthroats lurk in every shadow. Can you face your fears and eradicate this sinister infestation?

Den of the Wererats is a two-player Dungeoneer card game. Your character explores a city that you build with map cards, while fighting monsters, completing quests, and leveling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Den of the Wererats features 55 new Dungeoneer cards, including city maps, lycanthropic curses that transform your opponents, and three new heroes for your Dungeoneer game: Darkling Thief, Human Alchemist, and Dwarf Guardian.

Single Deck: Stock No. AG1244, MSRP $9.95 (US), ISBN 1-58978-062-0
Designed and Illustrated by Thomas Denmark
Shipping to Distributors in July 2004





Official Announcement Time:
Blowing Up Hong Kong

Action and Mysticism in Modern Hong Kong
by Chris Jones

Whether you're a visiting sorcerer, a local cop, a refugee from the future, or an invader from the past, Hong Kong is the city where it all goes down. Explore real and unreal places in the New Territories and see if you can tell them apart. Meet strange and surprising people. Uncover weird magic, old secrets, and new dangers. If you can't find adventure in Hong Kong, you're probably dead.

Blowing Up Hong Kong is the much-anticipated guide to action-packed mayhem in the capitol city of Feng Shui. Everything you need to stage thrilling roleplaying adventures in Hong Kong is in here. Prowl the streets in search of trouble or scour the harbor for weird cargo. Find thugs-for-hire in an underground club or lose the HKPD in a rooftop chase. Design intricate action tales that touch every corner of the city or grab a location for a fight scene on the fly. Inside you'll find people to meet, hire, fear, hate, love, pursue, flee, and fight. You also get places to visit, escape, raid, invade, explore and explode. This is your primer on Hong Kong culture and history, too. (We've even got word on the future.) Want to know about Netherworld portals, feng shui sites, and time travel in the Territories? We've got you covered.

Blowing Up Hong Kong gives you the tools, the know-how, and the ammunition to make the city come alive in your own adventures. Open this book and light the fuse.

"Welcome to Hong Kong. Keep your head down."

Stock Number: AG4013 . ISBN 1-58978-065-5 . SRP $19.95 (US)
Cover Art: Scott Reeves . Description: 96 pages, perfect-bound softcover

Shipping to Distributors in August 2004





More Atlas Marketing Madness
Wondering what marketing efforts we have in store for our upcoming products? Here are some of the promotions we have planned for the next few months.

Advertising & Featured Products

• Dungeoneer full-page ad in Games Quarterly for the 1st Quarter of 2004 (co-op with ACD)
• Beer Money full-page ad in the April issue of Dragon
• Beer Money full-page ad in the May issue of Dragon
• Full-page Lunch Money: Sticks & Stones ad in the new In the Pit comic issue #1.
• Full-page Beer Money ad in In the Pit issue #2.
• Dungeoneer expansions will get a full-page ad in the July issue of Dragon.
• This summer, Alliance’s Game Trade Magazine will feature two new cut-out Cthulhu 500 promo cards.

Ongoing Marketing

• The new full-color 2004 Atlas Card Games brochure features a 11" x 17" Sticks & Stones color poster!
• Promotional merchandise like the Lunch Money Lunchbox/Game Case is now available at www.cafepress.com/atlasgames
• Atlas places regular listings in Games Quarterly and Game Trade Magazine, and anticipates continuing inclusion in Game Buyer.
• The www.atlas-games.com web site features excerpts from Atlas products, as well as full descriptions and color images.
• Atlas' products are cross-promoted through full-page ads in each new release.
• Information on Atlas products is distributed directly via email through the Atlas Updates newsletter.
• Atlas builds its fan community with regular Blogger updates, and by hosting the official Atlas Games discussion groups.
• The Special Ops demo team is encouraged to run in-store and convention demos of Atlas products.
• Atlas Games has nationwide convention representation through Adventure Retail Ltd., and a presence at local conventions through prize support and ads in convention programs.
• Atlas offers a website retailer locator at www.atlas-games.com/retail_locator.html

Resources

Product Info: www.atlas-games.com
Retailer Support: www.atlas-games.com/retailers
Demo Team Info: www.atlas-games.com/specialops





Tax Day!

This is one of my favorite days of the year. After weeks and weeks of papers all over my desk at home, being restricted from using what was supposed to be MY computer, and stoically bearing the burden of a surly husband, those thick envelopes go out in the mail today and I suddenly get back to the idyllic homelife I take for granted the rest of the year.

Oh, and I finally get to stop feeling guilty that I'M not the one doing all that work, too. (Thanks, honey!)





Back Home

Well, thanks to the miracle of jet lag, I woke up at 3:30 AM feeling like it was going to be another sunny...err, overcast and intermittently rainy...day in Ireland. So here I am, catching up on some stuff at home. I'm eager to get to the office and start dealing with the work that piled up while Michelle and I were overseas. For now, I'm dealing with personal mail and poking around the web to see what happened when I was gone.

One of the things that happened is that Warehouse 23 posted their sales rankings for March -- and Atlas snagged the #1 (Lunch Money: Sticks & Stones), #2 (Lunch Money), and #6 (Ars Magica: Living Lore) spots on the bestseller list. Woohoo!





Every Twenty Years or So
After twenty-odd years, John Nephew has returned to Castle Trim in Ireland. On his first visit to the place, as a wee lad, it was a marvelous ruin full of adventure and mystery where a boy could imagine sword-fights or seriously hurt himself. Since then, Mel Gibson has won an Oscar for his visit to the place in the mid-'90s. (Braveliver, was it? Something like that.)

Two decades of conservation money and a major restoration project prior to 2000 have turned Castle Trim into a marvelous ruin full of adventure and mystery plus guided tours and railings. None of this seems to have diminished John's delight in returning as an adult, married and responsible. Here's how Castle Trim looks in the modern day, with Michelle Nephew in the foreground.

It's the largest Norman fortress on the Emerald Isle.






Good to Go
New books are arriving in the warehouse, so we're on track for our ship-dates next week. This assumes that John and Michelle don't fall utterly in love with the emerald isle and decide not to return to us in the States. As it is, with them out of the office, an awful lot of my time is spent doing all the general office stuff that normally gets split over the three of us, like answering the phone. Still, beats workin' for a living.





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