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Dispatches:
News from Atlas Games


Atlas Site Updates

John and I will be leaving for our vacation tomorrow, but I thought I'd do some site updates before we left. Here they are ...

A new product page is up for Realms of Power: The Infernal for Ars Magica, and it now appears in the left column on the front page, as well. No cover image yet, but I'll put it up as soon as it's ready.

The direct PDF links are now up for Guardians of the Forest and Broken Covenant of Calebais for Ars Magica.

The Let's Kill page now features a special acknowledgement of John Kovalic for his help in connecting us with the game's designer Aaron Pavao. Thanks, John!





GamerDad Coverage of Gloom

We just received this note from Matt Carlson at GamerDad.com :

"I thought I'd update you on some new Gloom coverage over at GamerDad ....

I mentioned Gloom a few weeks back in my overview of the year's most played games:

Unplugged #42: Five and Dime Time for the Doctor to put his money where his mouth is, what has he played lately?

A review of Gloom was also posted to www.GamerDad.com today [March 13th].

You can view it in my column:
Unplugged #45: It’s in the cards (Part 2 of 2) When a simple deck of 52 isn’t enough, a few card games for a deeper challenge.

Thanks for the help!"





More PDFs: Calebais

I'm on a little bit of a roll today -- I just finished prepping and PDFing the other already-out-of-print Ars Magica 5th Edition book, The Broken Covenant of Calebais, and it is now available for download from RPGNow.





Guardians of the Forests - Now in PDF

Rather sooner than I had expected, I got the PDF of Guardians of the Forests distilled. It's now available for download from RPGNow, with a pricetag of $14.96.





Out of Print: Guardians of the Forests

Orders today have taken the last of our stock of AG0276 Guardians of the Forests. I'm marking it as out of print. It may be reprinted at some point, but I could not right now predict when.

Our warehouse is sold out, but there are still copies at Warehouse 23, many distributors worldwide, and quite possibly your local game store. Now's a good time to snag a copy if you think you might want to own it.

When I find time to do it, I'll be producing a PDF version of the book that we'll make available as a pay download from RPGNow.





Tremors Felt at Boardgame News

The editor of Boardgamenews.com had a chance to sit down with Seismic designer Ted Alspach at the GAMA Trade Show on Monday and play the game with the prototype we produced for the convention. You can see his account of the game, including photographs, in his Day 1 report.





Gloom Nominated for Origins Award

The nominees for the 2006 Origins Awards have been announced, and we're very pleased to see that among them is Gloom for the Traditional Card Game or Expansion of the Year category. Hearty congratulations to designer Keith Baker, artist Scott Reeves, and editor/developer Michelle Nephew.





July: Realms of Power - The Infernal

I just sent this "coming release" information around to our distributors. It will probably take a while before we have a product page up for it (due to travel over the next three weeks), but here's the information for curious Ars Magica fans.

Realms of Power:
The Infernal

A Player's Sourcebook for Ars Magica 5th Edition
by Erik Dahl, Timothy Ferguson, and Mark Shirley


Demons work to corrupt all the people of Mythic Europe. They take on attractive forms, but ultimately they seek to drag all of humanity down into damnation with them. No matter the nation, the creed, or the race, they are the true enemy.

The thirteen chapters of this book cover all of the manifestations of the forces of the Evil One. The purest appearances are the infernal auras, regiones, and vis, all of which taint those who merely come into contact with them.

Almost as pure are the demons of hell. The central section discusses the nine Orders of demons, providing rules for creating your own demons, as well as examples of demons from every Order and with different motivations. Some demons seek to corrupt, others to deceive, and still others simply to destroy.

Finally, there are rules for human characters caught up in Hell's plots. Whether demons have shaped their lives since before birth, or they have foolishly bargained for infernal powers, these chapters show how to use them as foes in your saga.

Be ready to fight, with sword, spell, and faith.

Description: 144 pages, hardcover
Stock Number: AG0282
ISBN: 1-58978-087-6
Suggested Retail Price: $29.95

Shipping to Distributors in July 2006





Mystery Cults Off to Press

We wrapped up Houses of Hermes: Mystery Cults yesterday and sent it to the printer, along with the reprint of Houses of Hermes: True Lineages. Our printer tells us their schedule looks good, and if all goes according to plan we should have both finished books back in our warehouse in about five weeks.





Out of Office & Last Minute Updates

John and I will be out of the office starting March 13. We'll be at the GAMA Trade Show in Las Vegas next week, and then we'll be on vacation taking a Mediterranean cruise for two weeks after that. We'll be back in the office on March 3rd.

As part of my frenzied last-minute prep, I've put up the following web updates:

Covers are now up for Mystery Cults and The Mysteries Revised for Ars Magica 5th Edition. As always, right click and select "view image in new window" to see a larger version of them.

Making playmats for our booth is just one of the things we do just before GAMA Trade Show. We're happy to make these available to retailers and customers alike on our web site. You can find the new playmats for Let's Kill, Recess, and Seismic available on our Retailer Support Page. Sorry, Grand Tribunal wouldn't physically fit on a 2ft-diameter playmat! ;)

A new product page for The Tempest, an old adventure for Ars Magica, is up. John just made it available again as a PDF download!





A Tempestuous Download

We have a new book available for download from RPGNow: The Tempest by Stewart Wieck. This is an Ars Magica adventure from the olden days -- way back to Lion Rampant olden -- which, I believe, first introduced House Díedne and its dark secret in the Order's past.

This is the one of numerous dusty tomes that will be soon added to our online collection. We recently worked an arrangement with RPGNow and a vendor they found to digitize a bunch of old pre-Atlas Games titles in the Ars Magica line, many of which have long been out of print (like this one, and the original Covenants book published by Lion Rampant in 1989), the digital files of which were lost long ago (before we took over the game). Unfortunately, as with some similar books I scanned and put on RPGNow earlier (such as The Maleficium and Pax Dei), the result of working from hard copy is not as clean as a purely digital distillation. (It doesn't help that some of the oldest books were originally done as camera-ready 300 dpi laser printer output with mechanical paste-up of photocopied artwork...) On the bright side, the folks who did the scanning did run OCR software, the result of which is that you can actually search the text and do similar useful things, which the laborious scanning process I was using myself before didn't do.

Watch this space; as I get more books online, I'll post notice here.





Interview by a Kobold

Why should Robin Laws get all the kobold interviews? He shouldn't, of course! So I got interviewed by the Critical Kobold, and now it's online!





Dungeoneer & Ars Magica Updates

I just put up some nifty updates ...

For Ars Magica 5th edition, the errata page has been updated.

For Dungeoneer, we now have translations in Japanese posted for the rules, the Tomb of the Lich Lord card text, and the Vault of the Fiends card text.

Enjoy!





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