Typical Perch Raider

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Typical Perch Raider
3rd-Level Psitta Fighter 

CR 3; SZ M (humanoid); HD 3d10 + 3; hp 21; Init +2 (Dex); Spd 20 ft., fly 45 ft. (poor); AC 16 (+2 Dex, +4 chain shirt armor); Atk melee +7 (1d8+4/crit x3, longspear), melee +3 (1d6+4/crit x2, beak), or ranged +6 (1d8/crit x3, longbow); Face 5 ft. x 5 ft.; Reach 5 ft.; SQ Psittae Traits; AL LN; SV Fort +4, Ref +3, Will +2; Str 16, Dex 15, Con 12, Int 14, Wis 12, Cha 12

Skills: Climb +3 (+5 natural surfaces), Craft (weaponsmithing) +2, Intimidate +5, Intuit Direction +2, Jump +5, Listen +3, Spot +5, Wilderness Lore +2 

Feats: Alertness, Dodge, Weapon Focus (longbow), Weapon Focus (longspear)

Psittae Traits (Ex): Psittae have Flight, Awkward Wings, Attack From Above, Beak Attack, Nonstandard Feet, and Lightweight Bones (see New Race insert, pages 98-99). They also have a +2 racial bonus on Climb checks on natural surfaces, and a -2 racial penalty on Diplomacy.

Seven Strongholds
AG3212 • ISBN 1-58979-011-6 • $20.95 (US)

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Open Game License v 1.0 copyright 2000, Wizards of the Coast, Inc.
D20 System rules and content copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by Dave Arneson and E. Gary Gygax.
Typical Perch Raider copyright 2002, Trident, Inc., d/b/a Atlas Games.

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