Kabbalah: Mythic Judaism at a Glance
- Learn more about the practices of kabbalah and Judaism in Mythic Europe with the aid of this Ars Magica fourth edition supplement.
- Extensive background and mechanics help integrate these topics into your sagas with ease and sensitivity.
- Contains rules for divine magic and two new classes of hedge wizards to integrate into your games.
Mystic Belief: More about Kabbalah
Even in a game, religion is a sensitive subject. Integrate Mythic Judaism into your sagas with sensitivity using this Ars Magica fourth edition supplement.
Kabbalah: Mythic Judaism delves into the workings of Judaism in Mythic Europe. The goal is not to capture the workings of the religion in history, but to explore a specifically Mythic Europe take on the subject. In this world, magic is real, and kabbalah comes with a specific set of powers and abilities.
Discover rules and background for playing divine magi such as kabbalists. Learn about two new classes of hedge wizards: the baal shem and necromancers. Use the material within to fuel your games.
Kabbalah is out of print. It requires Ars Magica fourth edition to play.
- Historic Landscape
- The Jewish Way
- Life of a Rabbi
- The Mysteries
- Practical Kabbalah
- Mythic Judaica
- Legendary Landscape
- Hermetic-Cabal Relations
- 1998 Out of the Box Award Winner – Best Supplement.
|Authors:||David Honigsberg, Adam Bank, and Jeremiah Genest|
|MSRP:||$21.95 (softcover, out of print)|
|Atlas Stock #:||AG0255|
|Format:||160 pages, 8.5” x 11”, perfect bound|