Cause & Cure at a Glance
- Experience a deep roleplaying experience with this complete Ars Magica fourth edition adventure.
- A powerful magical being has set a trap for your characters. What does it want? Can your characters escape the trap?
- An extensive appendix on medieval medicine provides needed background, and can be used in other sagas too!
Danger and Self-Reflection: More about Cause & Cure
Survive a visit to the Misty Palace in this complete Ars Magica fourth edition adventure.
Your characters have been lured into a trap set by a powerful magical being. Can they foil the trap and save the Misty Palace?
Cause & Cure provides a fluid plot and complete cast of characters to facilitate your gameplay. This adventure is designed to provide an in-depth roleplay experience with comparatively few dice rolls.
A handy appendix on medieval medicine not only provides essential information for this adventure, but also fuel for further Ars Magica sagas.
Cause & Cure is out of print. It requires Ars Magica fourth edition to play.
Cause & Cure: Contents
- Setting the Trap
- The Misty Palace
- The Four Towers
- The Aftermath
- Appendix: Medieval Medicine
|Authors:||Michael Geller and John Kasab|
|MSRP:||$17.95 (softcover, out of print), $7.95 (PDF)|
|Atlas Stock #:||AG0273|
|Format:||72 pages, 8.5” x 11”, perfect bound|
|Release Date:||May 2004|